织女星开发板通过SPI协议驱动ARDUINO LCD模块(触屏)

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  • #1855
    123123
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    屏幕校正

    选取屏幕四个角上的四个点,将读取的数据存放在一个二维数组中,然后根据计算的factor值判定校准是否成功,如果成功则进入下一步,不成功的话就再来一次。触屏校正代码如下所示:
    void tp_adjust(void)
    {
    uint8_t cnt = 0;
    uint16_t hwTimeout = 0, d1, d2, pos_temp[4][2];
    uint32_t tem1, tem2;
    float fac;
    lcd_clear_screen(LCD_COLOR_WHITE);
    lcd_display_string(40, 40, (const uint8_t *)"Please use the stylus click the cross on the screen. The cross will always move until the screen adjustment is completed.",
    16, LCD_COLOR_RED);
    tp_draw_touch_point(20, 20, LCD_COLOR_RED);
    s_tTouch.chStatus = 0;
    s_tTouch.fXfac = 0;
    while (1) {
    tp_scan(1);
    if((s_tTouch.chStatus & 0xC0) == TP_PRESSED) {
    hwTimeout = 0;
    s_tTouch.chStatus &= ~(1 << 6);
    pos_temp[cnt][0] = s_tTouch.hwXpos;
    pos_temp[cnt][1] = s_tTouch.hwYpos;
    cnt ++;
    switch(cnt) {
    case 1:
    tp_draw_touch_point(20, 20, LCD_COLOR_WHITE);
    tp_draw_touch_point(LCD_WIDTH - 20, 20, LCD_COLOR_RED);
    break;
    case 2:
    tp_draw_touch_point(LCD_WIDTH - 20, 20, LCD_COLOR_WHITE);
    tp_draw_touch_point(20, LCD_HEIGHT - 20, LCD_COLOR_RED);
    break;
    case 3:
    tp_draw_touch_point(20, LCD_HEIGHT - 20, LCD_COLOR_WHITE);
    tp_draw_touch_point(LCD_WIDTH - 20, LCD_HEIGHT - 20, LCD_COLOR_RED);
    break;
    case 4:
    tem1=abs((int16_t)(pos_temp[0][0]-pos_temp[1][0]));//x1-x2
    tem2=abs((int16_t)(pos_temp[0][1]-pos_temp[1][1]));//y1-y2
    tem1*=tem1;
    tem2*=tem2;
    tem1+=tem2;
    d1=sqrt(tem1);
    tem1=abs((int16_t)(pos_temp[2][0]-pos_temp[3][0]));//x3-x4
    tem2=abs((int16_t)(pos_temp[2][1]-pos_temp[3][1]));//y3-y4
    tem1*=tem1;
    tem2*=tem2;
    tem1+=tem2;
    d2=sqrt(tem1);
    fac=(float)d1/d2;
    if(fac<0.95||fac>1.05||d1==0||d2==0) {
    cnt=0;
    tp_show_info(pos_temp[0][0],pos_temp[0][1],pos_temp[1][0],pos_temp[1][1],pos_temp[2][0],pos_temp[2][1],pos_temp[3][0],pos_temp[3][1],fac*100);
    lcd_delayms(1000);
    tp_draw_touch_point(LCD_WIDTH - 20, LCD_HEIGHT - 20, LCD_COLOR_WHITE);
    tp_draw_touch_point(20, 20, LCD_COLOR_RED);
    continue;
    }
    tem1=abs((int16_t)(pos_temp[0][0]-pos_temp[2][0]));//x1-x3
    tem2=abs((int16_t)(pos_temp[0][1]-pos_temp[2][1]));//y1-y3
    tem1*=tem1;
    tem2*=tem2;
    tem1+=tem2;
    d1=sqrt(tem1);
    tem1=abs((int16_t)(pos_temp[1][0]-pos_temp[3][0]));//x2-x4
    tem2=abs((int16_t)(pos_temp[1][1]-pos_temp[3][1]));//y2-y4
    tem1*=tem1;
    tem2*=tem2;
    tem1+=tem2;
    d2=sqrt(tem1);
    fac=(float)d1/d2;
    if(fac<0.95||fac>1.05) {
    cnt=0;
    tp_show_info(pos_temp[0][0],pos_temp[0][1],pos_temp[1][0],pos_temp[1][1],pos_temp[2][0],pos_temp[2][1],pos_temp[3][0],pos_temp[3][1],fac*100);
    lcd_delayms(1000);
    lcd_fill_rect(96, 240, 24, 16, LCD_COLOR_WHITE);
    tp_draw_touch_point(LCD_WIDTH - 20, LCD_HEIGHT - 20, LCD_COLOR_WHITE);
    tp_draw_touch_point(20, 20, LCD_COLOR_RED);
    continue;
    }
    tem1=abs((int16_t)(pos_temp[1][0]-pos_temp[2][0]));//x2-x3
    tem2=abs((int16_t)(pos_temp[1][1]-pos_temp[2][1]));//y2-y3
    tem1*=tem1;
    tem2*=tem2;
    tem1+=tem2;
    d1=sqrt(tem1);
    tem1=abs((int16_t)(pos_temp[0][0]-pos_temp[3][0]));//x1-x4
    tem2=abs((int16_t)(pos_temp[0][1]-pos_temp[3][1]));//y1-y4
    tem1*=tem1;
    tem2*=tem2;
    tem1+=tem2;
    d2=sqrt(tem1);
    fac=(float)d1/d2;
    if(fac<0.95||fac>1.05) {
    cnt=0; tp_show_info(pos_temp[0][0],pos_temp[0][1],pos_temp[1][0],pos_temp[1][1],pos_temp[2][0],pos_temp[2][1],pos_temp[3][0],pos_temp[3][1],fac*100);
    lcd_delayms(1000);
    tp_draw_touch_point(LCD_WIDTH - 20, LCD_HEIGHT - 20, LCD_COLOR_WHITE);
    tp_draw_touch_point(20, 20, LCD_COLOR_RED);
    continue;
    }
    s_tTouch.fXfac = (float)(LCD_WIDTH - 40) / (int16_t)(pos_temp[1][0] - pos_temp[0][0]);
    s_tTouch.iXoff = (LCD_WIDTH - s_tTouch.fXfac * (pos_temp[1][0] + pos_temp[0][0])) / 2;
    s_tTouch.fYfac = (float)(LCD_HEIGHT - 40) / (int16_t)(pos_temp[2][1] - pos_temp[0][1]);
    s_tTouch.iYoff = (LCD_HEIGHT - s_tTouch.fYfac * (pos_temp[2][1] + pos_temp[0][1])) / 2;
    if(abs(s_tTouch.fXfac) > 2 || abs(s_tTouch.fYfac) > 2) {
    cnt=0;
    tp_draw_touch_point(LCD_WIDTH - 20, LCD_HEIGHT - 20, LCD_COLOR_WHITE);
    tp_draw_touch_point(20, 20, LCD_COLOR_RED);
    lcd_display_string(40, 26, (const uint8_t *)"TP Need readjust!", 16, LCD_COLOR_RED);
    continue;
    }
    lcd_clear_screen(LCD_COLOR_WHITE);
    lcd_display_string(35, 110, (const uint8_t *)"Touch Screen Adjust OK!", 16, LCD_COLOR_BLUE);
    lcd_delayms(1000);
    lcd_clear_screen(LCD_COLOR_WHITE);
    return;
    }
    }
    lcd_delayms(600);
    if (++ hwTimeout >= 6000) {
    break;
    }
    }
    }

    其中调用到tp_scan()函数,检测是否有触屏并获得物理坐标值,具体实现如下:
    uint8_t tp_scan(uint8_t chCoordType)
    {
    if (!(XPT2046_IRQ_READ())) {
    if (chCoordType) {
    xpt2046_twice_read_xy(&s_tTouch.hwXpos, &s_tTouch.hwYpos);
    } else if (xpt2046_twice_read_xy(&s_tTouch.hwXpos, &s_tTouch.hwYpos)) {
    s_tTouch.hwXpos = s_tTouch.fXfac * s_tTouch.hwXpos + s_tTouch.iXoff;
    s_tTouch.hwYpos = s_tTouch.fYfac * s_tTouch.hwYpos + s_tTouch.iYoff;
    }
    if (0 == (s_tTouch.chStatus & TP_PRESS_DOWN)) {
    s_tTouch.chStatus = TP_PRESS_DOWN | TP_PRESSED;
    s_tTouch.hwXpos0 = s_tTouch.hwXpos;
    s_tTouch.hwYpos0 = s_tTouch.hwYpos;
    }
    } else {
    if (s_tTouch.chStatus & TP_PRESS_DOWN) {
    s_tTouch.chStatus &= ~(1 << 7);
    } else {
    s_tTouch.hwXpos0 = 0;
    s_tTouch.hwYpos0 = 0;
    s_tTouch.hwXpos = 0xffff;
    s_tTouch.hwYpos = 0xffff;
    }
    }
    return (s_tTouch.chStatus & TP_PRESS_DOWN);
    }

    触屏效果

    最终,实现可以在屏幕上实现绘画和简单的清屏对话
    图 2
    最后展示一下我的简笔画兔子(嘻嘻):
    图 3

    本帖的部分内容参考了XPT2046触摸屏实验过程详解与STM32代码解析2.8inch TFT Touch Shield用户手册

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